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Showing posts from April, 2017

Game Engine

A while back, I downloaded gamemaker studio 1.4. I have created a few games so far, like a top down shooter puzzle. Over the few years I've used it, it has proven to be easy to use. I find it can be easy for beginners learning to program or fairly expreniced coders. Drag N' Drop for beginners to ease them into coding and the option to excute blocks of code for those wanting something more efficent or want to do more with gamemaker. Theres also an easy system to keep track of  your resources and make a fair amount. With a resource tree that keeps track of sprites, sounds, rooms, paths, etc. Because theres a method for both to "code". The only improvements I'd like to see is maybe fixing some of the buggy functions and such, like step around, gravity, and some other stuff. I would also recommend a better sprite editor. I would consider using gamemaker considering how easy it is to use it and it'll help me keep track of my game resources.